bool availableGeometryChanged = e->availableGeometry != s->d_func()->availableGeometry;
s->d_func()->availableGeometry = e->availableGeometry;
- if (geometryChanged) {
- Qt::ScreenOrientation primaryOrientation = s->primaryOrientation();
+ const Qt::ScreenOrientation primaryOrientation = s->primaryOrientation();
+ if (geometryChanged)
s->d_func()->updatePrimaryOrientation();
- emit s->geometryChanged(s->geometry());
+ s->d_func()->emitGeometryChangeSignals(geometryChanged, availableGeometryChanged);
+
+ if (geometryChanged) {
emit s->physicalSizeChanged(s->physicalSize());
- emit s->physicalDotsPerInchChanged(s->physicalDotsPerInch());
emit s->logicalDotsPerInchChanged(s->logicalDotsPerInch());
if (s->primaryOrientation() != primaryOrientation)
updateFilteredScreenOrientation(s);
}
- s->d_func()->emitGeometryChangeSignals(geometryChanged, availableGeometryChanged);
-
resetCachedDevicePixelRatio();
}
void QScreenPrivate::emitGeometryChangeSignals(bool geometryChanged, bool availableGeometryChanged)
{
Q_Q(QScreen);
+ if (geometryChanged)
+ emit q->geometryChanged(geometry);
+
if (availableGeometryChanged)
emit q->availableGeometryChanged(availableGeometry);
for (QScreen* sibling : siblings)
emit sibling->virtualGeometryChanged(sibling->virtualGeometry());
}
+
+ if (geometryChanged)
+ emit q->physicalDotsPerInchChanged(q->physicalDotsPerInch());
}
void QScreenPrivate::setPlatformScreen(QPlatformScreen *screen)